VideoGames

Results: 90



#Item
51Born digital/ Grown digital 1 ASSESSING THE COMPETITIVENESS OF THE EU VIDEOGAMES SOFTWARE The general context

Born digital/ Grown digital 1 ASSESSING THE COMPETITIVENESS OF THE EU VIDEOGAMES SOFTWARE The general context

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Source URL: is.jrc.ec.europa.eu

Language: English - Date: 2013-09-27 09:38:25
521  Videogames Software Workshop – Introduction – 10 June 2010 BORN DIGITAL/ GROWN DIGITAL Assessing the Future Competitiveness

1 Videogames Software Workshop – Introduction – 10 June 2010 BORN DIGITAL/ GROWN DIGITAL Assessing the Future Competitiveness

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Source URL: is.jrc.ec.europa.eu

Language: English - Date: 2013-09-27 09:38:24
53EIB Financing tools for innovation in the ICT domain  Harald Gruber JRC-IPTS Workshop Born Digital, Grown Digital. Assessing the future competitiveness of the EU videogames software industry

EIB Financing tools for innovation in the ICT domain Harald Gruber JRC-IPTS Workshop Born Digital, Grown Digital. Assessing the future competitiveness of the EU videogames software industry

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Source URL: is.jrc.ec.europa.eu

Language: English - Date: 2013-09-27 09:38:25
54Assessing the Competitiveness of the European Videogames Software industry Mobile Games by Maarten Noyons NCC Partners

Assessing the Competitiveness of the European Videogames Software industry Mobile Games by Maarten Noyons NCC Partners

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Source URL: is.jrc.ec.europa.eu

Language: English - Date: 2013-09-27 09:38:25
55Microsoft Word - 09-CHPC-VideoGames[removed]SuppOp-NDP-f

Microsoft Word - 09-CHPC-VideoGames[removed]SuppOp-NDP-f

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Source URL: www.parl.gc.ca

Language: French - Date: 2013-04-29 12:18:28
    56Microsoft Word - 09-CHPC-VideoGames[removed]SuppOp-NDP-e

    Microsoft Word - 09-CHPC-VideoGames[removed]SuppOp-NDP-e

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    Source URL: www.parl.gc.ca

    Language: English - Date: 2013-04-29 12:17:42
    57PROCON.ORG READER DEMOGRAPHICS 1,032 responses to our online survey conducted from[removed]– [removed]Note: A 2012 Gallup aggregated poll showed that 47% identified with or leaned Democratic; 42% identified with or leaned

    PROCON.ORG READER DEMOGRAPHICS 1,032 responses to our online survey conducted from[removed]– [removed]Note: A 2012 Gallup aggregated poll showed that 47% identified with or leaned Democratic; 42% identified with or leaned

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    Source URL: videogames.procon.org

    - Date: 2014-08-18 17:16:41
      58VIDEOGAMES IN EUROPE: CONSUMER STUDY Switzerland November 2012  [2]

      VIDEOGAMES IN EUROPE: CONSUMER STUDY Switzerland November 2012 [2]

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      Source URL: www.actioninnocence.org

      Language: English - Date: 2013-02-04 06:34:39
      59Math in Videogames: Take the Challenge  Answer Key Videogame designers like Julia Detar at Arkadium use algebraic reasoning in their work every day. To make objects on the screen move, they create a programming code that

      Math in Videogames: Take the Challenge Answer Key Videogame designers like Julia Detar at Arkadium use algebraic reasoning in their work every day. To make objects on the screen move, they create a programming code that

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      Source URL: www.thirteen.org

      Language: English - Date: 2014-08-07 13:03:56
      60Graph theory / Mathematics / Graph

      Math in Videogames: Take the Challenge Student Handout Name: ______________________________ Date: _________________

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      Source URL: www.thirteen.org

      Language: English - Date: 2014-08-07 13:03:56